ImageTexT: Interdisciplinary Comics Studies

ISSN: 1549-6732

ImageTexT Special Topic Forums

ImageTexT solicits articles and proposals for special topic forums on any topic relevant to the journal's mission to promote the academic study of imagetexts. For Special Topic Forums submissions, see below. For general submissions, see the Submissions Page.

ImageTexT is currently soliciting articles for the following special topic forum:

ImageText in Motion: Animation and Comics

The Graduate Comics Organization at the University of Florida invites applicants from all stages of their careers, including independent scholars and imagetext creators, to submit proposals to their 16th annual conference, “ImageText in Motion: Animation and Comics.” The conference will be held from Friday, April 12 through Sunday, April 14, 2019.

Animation and comics are two tangled pictorial mediums that stem from the same modernist concerns with the possibilities of the image. Animation and the cartooned bodies it brings into being are omnipresent on the screens that surround us, the advertisements that beg our attention, and the popcorn fare that draws out our inner escapists. But what are the politics of these images that simultaneously claim to be real, but constantly telegraph their artificiality? What do we gain by analyzing this medium that spans from the trashiest of visual gags to the trippiest of experimental visuals?

This conference hopes to begin answering these questions, and it aims to color those answers with concern for the politics of race, gender, ability, sexuality, and other matrices of power. Like any popular medium, animation has become an important site of conflict in cultural warfare, generating controversy as fans, critics, creators, and trolls clash over the politics of the polymorphous image as it appears on our pocket-sized slates and cinematic screens. And yet, the conflict goes beyond narrative content. As a crucial site of education and conditioning for children, a dramatization of performativity, and a method for visualizing the absent and the impossible, animation is a diverse tool that envisions (for better or worse) mediated imaginaries ripe for political intervention.

Possible topics include, but are not limited to:

Presentations should be 15-20 minutes in length and must be delivered in English. “ImageText in Motion” also invites creative projects related to the conference theme. Discussion panels from multiple presenters coordinated around a central topic or theme are welcome. Proposals of 200-300 words, plus a short bio and A/V requirements, should be submitted to by December 15, 2018.

ImageTech: Comics and Materiality

Special Issue Editors: Madeline Gangnes, Megan Fowler, and Jacquelin Elliott

ImageTexT invites authors to submit articles for its special issue, “ImageTech: Comics and Materiality.”

Comics as a medium has always prompted comics creators to work in concert with, and push against, the technologies through which their works are produced and distributed. As print and digital technologies have become more sophisticated, accessible, and affordable, some comics creators have embraced innovative digital technologies, while others prefer pen and ink on paper. From the meticulous series of woodblock prints, to the humble black-and-white photocopied zine, to the decade-long online epic, comics are fundamentally concerned with technologically-determined formats and materiality.

At a time when comics creation and circulation has become increasingly digital, we call on scholars to (re)evaluate the myriad ways in which we physically experience comics. “ImageTech” aims not only explore relationships among comics and various technologies, but to interrogate the digital/analog divide in comics creation and scholarship. How does form dictate content, and vice versa? How do digital platforms impact engagement and accessibility? How do changes, improvements, and advances in technologies push comics creators and scholars to reevaluate our understanding of comics as a medium? Why do some comics creators deliberately adhere, or return, to analog technologies? In short: how do we understand and approach the material considerations of comics?

Possible topics include, but are not limited to:

Please submit full articles of no more than 10,000 words to Madeline B. Gangnes ( by November 1, 2018. Please also read the ImageTexT submission guidelines:

All content is (c) ImageTexT 2004 - 2018 unless otherwise noted. All authors and artists retain copyright unless otherwise noted.
All images are used with permission or are permissible under fair use. Please see our legal notice.

ImageTexT is published by the Department of English at the University of Florida.